CONTEXTUALIZED TECHNICAL ACTIONS IN REAL GAME SITUATIONS

Objective of the training

Training level

File No.

Number

Concept

Number

Concept

Video

013313

33

By demarcation

13

According to:

  • Player characteristics,
  • The demarcation,
  • Style and
  • Gameplay

37

013413

34

Initiation Sub-phase

38

013513

35

Sub-phase of Progression

39

013613

36

Completion Sub-phase

40

013713

37

Different play styles

41

013813

38

Different systems

42

013913

39

In system movements

43

014013

40

Psychological aspects

     

014113

41 Alternatives to a technical action that is not mastered      

014213

42 In competition      

014313

43

"GAME WITHOUT OPPOSITION -M&E-"

13

 

44

014413

44

"POSSESSION GAME -RC-"

13

 

45

014513

45

"GAME WITH NUMERICAL SUPERIORITY -JP-"

13

 

46

014613

46

"MATCH: 11:11 - 50%"

13

 

47